Millimeter August 2005
By Ellen Wolff
Look at the backlighting on Yoda's ears in Star Wars: Revenge Of The Sith or the glints on Gotham City's skyscrapers in Batman Begins, and you'll see telltale signs of CG rendering today. The way light is rendered has always been crucial to making synthetic images appear convincing, but demands for greater photorealism are pushing the art of rendering into new terrain. To meet these demands, software manufacturers...
By Cynthia Wisehart
This year, we saw Siggraph through a new lens. Our editorial team started blogging at NAB, and by Siggraph we had advanced to video blogging. It was great...
By S.D. Katz
There are dozens of training manuals, DVDs, and courses for 3D Studio, Maya, Flash, and just about every other popular software program, but what about brushes, pens, and paint? Training materials for storyboarding, matte painting, or concept design are more than hard to find; they're practically nonexistentuntil now...
By Ellen Wolff
Director John Singleton knows a thing or two about car chases after making 2 Fast 2 Furious...
By Michael Goldman
George Romero's latest generation of zombies, in Land of the Dead, aren't only more numerous and more deadly than ever before; they are more digital....
By Michael Goldman
When Esteban Mora, postproduction supervisor at Citrica Studios in Miami, went into post for what be came an award-winning, DV short (El Gol), he had...
By Michael Goldman
When MTV and director Peter Chung decided to digitally remaster the entire Aeon Flux animated TV series for DVD release to coincide with next month's...
By David John Farinella
Cinema commercials are not only controversial, but they also present new challenges to audio professionals. Extra Mile, a new campaign for Hyundai's Sonata,...
By Gary Eskow
Once upon a time, an evening's television drama might have centered around a cast of Shakespearean actors performing a classic play. These days, though,...
By Beck Finley
A selection of the hottest agency work submitted monthly to Millimeter...
By Beck Finley
The best of broadcast graphics...
By Dan Ochiva
The codec wars among QuickTime, Real Media, and Windows Media had quieted down over the past couple of years. But no longer. You're going to see a really...
By Adam Glasman and Asa Shoul, Framestore CFC
When we demo our DI capabilities to clients particularly people new to this field they're frequently blown away by how much we can do in digital grading....
By Dan Ochiva
Taking it to the clipster...
By Dan Ochiva
SpacePilot...
By Dan Ochiva
USB for networking...
By Dan Ochiva
Taking it to the tape...
By Dan Ochiva
3ds Max knows where your assets are...
By Dan Ochiva
Driving DV...
By Dan Ochiva
Moving DV...
By Dan Ochiva
Faster Editing...
By Jon Silberg
After the phenomenal success of his drama, City of God, director Fernando Meirelles turned down more than 100 offers to direct various projects, preferring...
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