Courses
Jun 1, 2005 12:00 PM, Chair: John M. Fujii, Hewlett-Packard Company
The 39 offerings in this year's Courses program span a wide range of topics from visualization to animation to rendering. Offered in full-day, half-day, and short tutorial formats, the courses present attendees with a chance to explore the ideas, technologies and developments that exist on the bleeding edge of the industry. They not only teach, they inspire. Taken together, says Courses chair John Fujii, they “are your future's DNA.”
Madagascar Image Courtesy DreamWorks Animation
- Debra Miller of The Art Institute of California offers valuable advice to those just starting out in computer graphics in her session “Anyone Can Make Quality Animated Films! (The Eight Basic Steps to Success)”: Sun., July 31, 8:30 a.m. - 12:15 p.m.
- Sunil Hadap of PDI/Dreamworks and Vangelis Kokkevis of Sony Computer Entertainment pull examples from film and video games in their session “Introduction to Articulated Rigid Body Dynamics”: Sun., July 31, 8:30 a.m. - 12:15 p.m.
- Philippe Gluckman and Denise Minter head a team of presenters from DreamWorks Animation in the session “Madagascar: Bringing a New Visual Style to the Screen”: Sun., July 31, 1:45 - 5:30 p.m.
- Existing techniques and remaining challenges are the topics for discussion in the session entitled “Digital Face Cloning.” Among those speakers are David Bennett of Sony Pictures ImageWorks, George Borshukov of Electronic Arts, Christophe Hery and Steve Sullivan of Industrial Light + Magic, and Lance Williams of Applied Minds. Sun., July 31, 8:30 a.m. - 5:30 p.m.
- Daniel Thalmann of EPFL VRlab and Laurent Kermel and William Opdyke of PDI/DreamWorks are among the speakers who'll present state-of-the-art techniques used to generate animated crowds in such films as Shrek2, Lord of the Rings, and Madagascar in the session “Crowd and Group Animation”: Mon., Aug. 1, 8:30 a.m. - 12:15 p.m.
- Tim McLaughlin of Industrial Light + Magic will discuss the process of creating digital creatures in the session “Taxonomy of Digital Creatures: Interpreting Character Designs as Computer Graphics Techniques”: Mon., Aug. 1, 3:45 - 5:30 p.m.
- Rob Bredow will lead a team of presenters from Sony Pictures Imageworks in a discussion of innovative motion capture techniques in the session “From Mocap to Movie: The Making of The Polar Express”: Tues., Aug. 2, 8:30 a.m. - 12:15 p.m.
- Ewan Johnson and Denise Minter of DreamWorks Animation will pull examples from Madagascar in their examination of the role of staging and composition in computer-animated films in the session “The Invisible Actor” Tues., Aug. 2, 1:45 - 5:30 p.m.
- Peter Shirley of the University of Utah and Philipp Slusallek of the Universität des Saarlandes lead a team of speakers in the session “Introduction to Real-Time Ray Tracing.” The course gives attendees the background and insight required to build their own fast ray tracers while also discussing advanced applications. Wed., Aug. 3, 8:30 a.m. - 5:30 p.m.
For more info on Courses, go to www.siggraph.org/s2005
Continue the discussion on “Crosstalk” the Millimeter Forum.











